
Retopology after sculpting - Blender Stack Exchange
Oct 27, 2023 · In both cases after retopology you apply all helping modifiers. Before moving forward usually you create a UV Map for the model, which makes life easier when transferring …
How to easily make mesh retopology? - Blender Stack Exchange
Aug 27, 2015 · After creating some hi-poly model, i'm always creating low-poly model by approximating that hi-poly mesh with triangle-by-triangle LP mesh - with snap to face mode …
retopology - Weird topology shading in viewport - Blender Stack …
Jun 30, 2024 · I retopologized my sculpt and there's this weird dismorphing even though my topology looks complete fine. I don't see any problems in the retopology which makes me …
retopology - Can't select or edit certain parts of my mesh during ...
Jul 22, 2024 · If you disable the high res mesh "Cube.005" in the viewport you can easily select vertices on the retopo mesh. But since I guess you want to keep it visible there are two …
How to retopology the model with out losing the detail?
Oct 26, 2022 · I'm a beginner at blender and I try to retopology my sculpted model by using QuadRemesh. But the retopology model loses a lot of detail. I try to use shrinkwrap and …
How to know if it's a good or bad retopology?
I retopologized the whole object and I don't really know if it's good or bad. In places it's very dense and in other's it's not so much. Here I am leaving some pictures of my retopoed mesh. I need ...
retopology - How can I improve the topology in this character …
Jun 10, 2021 · I have finished sculpting this person. Now i've started making retopology. Could you check it and tell me, if I am on a right/wrong way. In the future, I am planning to animate …
retopology - Which order should one to retopologize? - Blender …
Oct 1, 2020 · I just wanna pose it and make a turntable, if I were to retopogize clothes seperately, would i have to delete the retopology/mesh where the body under the clothes is?
mesh - Decimate vs. Retopology - Blender Stack Exchange
Feb 16, 2017 · If you do not intend to pose, animate or add subdivision to your low poly, then decimate should be fine. The topology that decimate produces is generally unsuitable for any …
Too many faces after retopology - Blender Stack Exchange
Jan 24, 2024 · I finally finished my retopology, but really confused about applying modifiers to make it smooth. After applying Multires and Shrinkwrap i have so many faces and triangles …