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Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
Speaking to IGN about the banana-fuelled platformer, Super Mario Odyssey director and Bananza producer Kenta Motokura ...
Players who bought the Nintendo Switch 2 with the laser focus of playing Nintendo’s exclusive titles may have been ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
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CNET on MSNI Played Donkey Kong Bananza. It's the Switch 2's Killer ApeI'm not saying Donkey Kong Bananza doesn't have familiar formulas. It's a huge 3D platformer, but it has 2D throwback moments ...
Donkey Kong Bananza Reveal Has Fans Convinced Nintendo Is Working on a Switch 2 Super Mario 3D Platformer as Well During a ...
Nintendo has revealed in a new interview with IGN that Donkey Kong Bananza was originally planned for the Switch 1.
Here are five reasons why Donkey Kong Bananza won’t just meet expectations for those wanting an epic platformer, it’s going ...
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