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By The Associated Press The live-action remake of the animated film “How to Train Your Dragon” and a two-part, five-hour ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Donkey Kong Bananza was originally in development for the Nintendo Switch before development of the project was moved to the ...
Rolling Stone recently attended a preview event of Donkey Kong Bananza, going hands-on with multiple sections of the game ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
Nintendo has finally confirmed the development team behind Donkey Kong Bananza — and as many fans had suspected, the upcoming ...
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