It’s been said that war never changes, but in the bleak future of the XCOM 2 universe, it definitely has. We’ve already dug into the evolution of the guerilla resistance, but XCOM’s sword-wielding ...
“When thinking about what XCOM is, loss sort of underpins a lot of it,” said XCOM 2 Creative Director Jake Solomon, when asked why he and his team chose the unusual route of assuming we all failed the ...