November 4 marks ten years since developers Edmund McMillen (of Team Meat fame) and Nicalis released The Binding of Isaac: Rebirth, a bizarre action RPG shooter that took players into some imaginative ...
One of the most interesting additions to Binding of Isaac: Rebirth is co-op play, because dying repeatedly together should be great fun. Now we have a video of designer Edmund McMillen playing the ...
McMillen and co. are nearly done transplanting The Binding of Isaac from its restrictive Flash trappings to a new engine. Somewhere between A and B, the gorecore Zelda-like has picked up 16-bit ...
The Binding of Isaac: Rebirth's renovated basement looks prettier than the one players fought through in the original 2011 release, but definitely still full of unsettling monsters. What lurks in the ...
We’ve long known that The Binding of Isaac: Rebirth will have an all-new local cooperative feature but here are the specifics, as broken down by designer Edmund McMillen. When the second player ...