Hardmac today points to a netkas.org posting revealing that Apple has built nearly all of the required support for OpenGL 3.0 into Mac OS X 10.6.3, with 22 out of 23 extensions now supported. Most of ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Further demonstrating its leadership and commitment to OpenGL and the standardization process, NVIDIA® today released fully supported drivers for OpenGL® 3.0 for Windows XP, Windows Vista and Linux on ...
Excepting only the iPhone platform, Apple’s never been serious about gaming on its computers, often lagging far behind not only PCs but their own hardware in programming support for the latest graphic ...
The Khronos group has released versions 4.0 and 3.3 of the OpenGL spec, the latest version of the cross-platform, royalty-free 2D and 3D graphics API used on all major desktop operating systems, ...
Just as I was thinking that ATI had abandoned its monthly driver update, Catalyst 9.1 drivers have appeared on the web. Along with the bug fixes and performance updates is a new feature - OpenGL 3.0 ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
Socionext’s CGI Studio is software development platform for the creation of hybrid 2D and 3D graphical interfaces in the automotive field. This software development tool now supports OpenGL ES 3.0.
Die endgültigen Spezifikationen der offenen Mobil-Grafikschnittstelle OpenGL ES 3.0 – Codename Halti – sind fertig. Dies hat die Khronos Group zum Auftakt der SIGGRAPH-Fachkonferenz in Los Angeles ...
Today NVIDIA becomes the first company to fully support OpenGL 3.0 on the Windows XP, Windows Vista and Linux platforms. OpenGL 3.0 is supported on NVIDIA's GeForce and Quadro GPUs. Building on four ...
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