As ‘GTA 6' nears launch, Strauss Zelnick explains why AI can't build a game at that scale - and where it's already being used ...
You might be tired of hearing about AI, but it remains a fascinating subject when tackled by actual scientists and fiction writers. Over the decades, we’ve imagined both benevolent and malevolent ...
Roblox is embracing AI in order to radically overhaul the look of the game, though some fans aren’t happy with it.
At GDC and NVIDIA GTC, LinearGame's Yoroll did something the AI game sector has largely struggled to do: turn generated video into a structured, playable experience. At this year's Game Developers ...
For decades, game development has been a game of simulation. Developers use heavyweight engines like Unity or Unreal to calculate 3D geometry, light bounce, and collision physics. It is a high-cost, ...
Project Genie is an underwhelming glimpse into what may come. Project Genie is an underwhelming glimpse into what may come. is a senior reporter covering technology, gaming, and more. He joined The ...
Tutorials might well be the bane of the video game industry's existence. Teaching a player how to do something is surprisingly difficult to do. Even if a developer crafts an educational and ...
Google has detailed the next phase of its 'Living Games' concept: using autonomous AI agents as a core component to support cloud-based game development. Announced at GDC Festival of Gaming, Google ...
007 First Light art director Rasmus Poulsen discusses IO Interactive's decision not to use generative-AI during development ...