We interviewed ‘Nevermind’ producer Michael Annetta for exclusive insights into the game’s groundbreaking use of biofeedback, and the real-world benefits of its immersive, next-gen technology. Game ...
By using games as the context for biofeedback, the user learns how to relax quickly, while having fun at the same time." Galvanic has also developed a single-player game called The Loom, where the ...
In horror-adventure game Nevermind, your performance is influenced by your emotional state. In one scenario, a kitchen is filling up with milk and you're in danger of drowning unless you figure out ...
A game currently under development uses your own anxiety to make its play increasingly horrifying as you get more scared, and it also aims to help people confront their fear. “When it senses that ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. As "Neuroprobers," Nevermind players enter the minds of people who have suffered terrible ...
Advancer Technologies have unveiled their new “USB Biofeedback Game Controller” that allows you to harness the power of electromyography to control video games with your muscles. The controller uses a ...
Experimental horror game Nevermind has one of the most cutting edge concepts in gaming right now. Based on various peripherals, it uses biofeedback like heart rate and motions to gauge player response ...
Forbes contributors publish independent expert analyses and insights. I track enterprise software application development & data management. We are used to playing video games that employ a certain ...
Those gun-show tickets you've been offering out to everyone (that nobody ever takes) can suddenly do a lot more, thanks to Advancer Technologies. It's developed an Arduino-based plug-and-play ...