News

In contrast to much of the rest of Borderlands 4's open world, you don't get access to Dominion until later in the game when ...
Creative director Graeme Timmins says the team is designing the Action Skill tree and level scaling with endgame balance in ...
Borderlands 4 is currently in its pre-release phase, with new hints and information being revealed gradually. Fans have ...
During our recent trip to Gearbox, we asked creative director Graeme Timmins to share all he could about the Borderlands 4 ...
Gearbox Software's Borderlands 4 is getting the beloved Photo Mode feature, but it's not coming at launch. Here's why.
Borderlands 4's Creative Director has revealed a new system that acts as a loadout system, finally answering fans' pleas.
The Borderlands 4 endgame is set to be 'very ambitious,' with the game's creative director stating the team has taken lessons ...
Borderlands 4 Creative Director Graeme Timmins clarified the future of legendary weapon drops in a recent post on X.
Here's some new Borderlands 4 gameplay to go with that revised release date From PlayStation's latest showcase.
Join creative director Graeme Timmins and senior project producer Anthony Nicholson and members of the development team at Gearbox Software for a deep dive into the gameplay of Borderlands 4 in ...
The Borderlands 4 State of Play deep dive might be over, but Gearbox boss Randy Pitchford as well as Borderlands 4 creative director Graeme Timmins and senior project producer Anthony Nicholson ...
Confirming the news in a blog post, Gearbox’s Graeme Timmins wrote: “We’ve announced that Borderlands 4 ’s launch has moved up to September 12, 2025, meaning you’ll get to enjoy the ...